Technical Game Designer, owner of Markreel Games
A passionate technical game designer with over 9 years of experience in Unity and C#.
I think of games as a medium of art, where every creation offers a distinctive experience, evoking emotions and provoking thought in the player, whether it be with a clear societal message, or just to bring the player some light-hearted chuckles.
I'm working on bringing my own projects to life through my company: "Markreel Games" and am currently working on a humoristic puzzle game about the silliness of the Dutch language and its proverbs.
You can check out some of my previous work below!
Email me at: markmeerssman@gmail.com
Or visit my LinkedIn page
A 3D puzzle/adventure game with a symbolic narrative about gender and the complexities of life.
It critiques societal binaries through both gameplay and story, inviting players to explore themes of conformity and self-discovery.
A humoristic puzzle game about the silliness of the Dutch language and its proverbs.
I am currently working towards a demo of this game! :)
A virtual online escape room I worked on during my internship at Sherlocked. I worked on it for the entire design and production process of the project. I co-designed the narrative and the puzzles and was responsible for prototyping and implementing gameplay.
An endless runner made in 1 week for the initiative #Games4Australia that me and other students started to raise awareness for the fires in Australia!
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